The Computational Creativity market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
According to our latest study, due to COVID-19 pandemic, the global Computational Creativity market size is estimated to be worth US$ 198.9 million in 2021 and is forecast to a readjusted size of USD 523.8 million by 2028 with a CAGR of 14.8% during review period. Marketing and Web Designing accounting for % of the Computational Creativity global market in 2021, is projected to value USD million by 2028, growing at a % CAGR in next six years. While Solutions segment is altered to a % CAGR between 2022 and 2028.
Global key companies of Computational Creativity include IBM, Google, Microsoft, Adobe, and Amazon Web Services (AWS), etc. In terms of revenue, the global top four players hold a share over % in 2021.
Market segmentation
Computational Creativity market is split by Type and by Application. For the period 2017-2028, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type, covers
Solutions
Services
Market segment by Application, can be divided into
Marketing and Web Designing
Product Designing
Music Composition
Photography and Videography
High-End Video Gaming Development
Automated Story Generation
Others
Market segment by players, this report covers
IBM
Microsoft
Adobe
Amazon Web Services (AWS)
Autodesk
Jukedeck
Humtap
Amper Music
ScriptBook
Hello Games
Lumen5
Skylum
Logojoy
Aiva Technologies SARL
Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
South America (Brazil, Argentina, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 12 chapters:
Chapter 1, to describe Computational Creativity product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top players of Computational Creativity, with revenue, gross margin and global market share of Computational Creativity from 2019 to 2022.
Chapter 3, the Computational Creativity competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with revenue and growth rate by Type, application, from 2017 to 2028.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2017 to 2022.and Computational Creativity market forecast, by regions, type and application, with revenue, from 2023 to 2028.
Chapter 11 and 12, to describe Computational Creativity research findings and conclusion, appendix and data source.
The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
Market is segmented on the basis:
The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
1 Market Overview
1.1 Product Overview and Scope of Computational Creativity
1.2 Classification of Computational Creativity by Type
1.2.1 Overview: Global Computational Creativity Market Size by Type: 2017 Versus 2021 Versus 2028
1.2.2 Global Computational Creativity Revenue Market Share by Type in 2021
1.2.3 Solutions
1.2.4 Services
1.3 Global Computational Creativity Market by Application
1.3.1 Overview: Global Computational Creativity Market Size by Application: 2017 Versus 2021 Versus 2028
1.3.2 Marketing and Web Designing
1.3.3 Product Designing
1.3.4 Music Composition
1.3.5 Photography and Videography
1.3.6 High-End Video Gaming Development
1.3.7 Automated Story Generation
1.3.8 Others
1.4 Global Computational Creativity Market Size & Forecast
1.5 Global Computational Creativity Market Size and Forecast by Region
1.5.1 Global Computational Creativity Market Size by Region: 2017 VS 2021 VS 2028
1.5.2 Global Computational Creativity Market Size by Region, (2017-2022)
1.5.3 North America Computational Creativity Market Size and Prospect (2017-2028)
1.5.4 Europe Computational Creativity Market Size and Prospect (2017-2028)
1.5.5 Asia-Pacific Computational Creativity Market Size and Prospect (2017-2028)
1.5.6 South America Computational Creativity Market Size and Prospect (2017-2028)
1.5.7 Middle East and Africa Computational Creativity Market Size and Prospect (2017-2028)
1.6 Market Drivers, Restraints and Trends
1.6.1 Computational Creativity Market Drivers
1.6.2 Computational Creativity Market Restraints
1.6.3 Computational Creativity Trends Analysis
2 Company Profiles
2.1 IBM
2.1.1 IBM Details
2.1.2 IBM Major Business
2.1.3 IBM Computational Creativity Product and Solutions
2.1.4 IBM Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.1.5 IBM Recent Developments and Future Plans
2.2 Google
2.2.1 Google Details
2.2.2 Google Major Business
2.2.3 Google Computational Creativity Product and Solutions
2.2.4 Google Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.2.5 Google Recent Developments and Future Plans
2.3 Microsoft
2.3.1 Microsoft Details
2.3.2 Microsoft Major Business
2.3.3 Microsoft Computational Creativity Product and Solutions
2.3.4 Microsoft Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.3.5 Microsoft Recent Developments and Future Plans
2.4 Adobe
2.4.1 Adobe Details
2.4.2 Adobe Major Business
2.4.3 Adobe Computational Creativity Product and Solutions
2.4.4 Adobe Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.4.5 Adobe Recent Developments and Future Plans
2.5 Amazon Web Services (AWS)
2.5.1 Amazon Web Services (AWS) Details
2.5.2 Amazon Web Services (AWS) Major Business
2.5.3 Amazon Web Services (AWS) Computational Creativity Product and Solutions
2.5.4 Amazon Web Services (AWS) Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.5.5 Amazon Web Services (AWS) Recent Developments and Future Plans
2.6 Autodesk
2.6.1 Autodesk Details
2.6.2 Autodesk Major Business
2.6.3 Autodesk Computational Creativity Product and Solutions
2.6.4 Autodesk Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.6.5 Autodesk Recent Developments and Future Plans
2.7 Jukedeck
2.7.1 Jukedeck Details
2.7.2 Jukedeck Major Business
2.7.3 Jukedeck Computational Creativity Product and Solutions
2.7.4 Jukedeck Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.7.5 Jukedeck Recent Developments and Future Plans
2.8 Humtap
2.8.1 Humtap Details
2.8.2 Humtap Major Business
2.8.3 Humtap Computational Creativity Product and Solutions
2.8.4 Humtap Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.8.5 Humtap Recent Developments and Future Plans
2.9 Amper Music
2.9.1 Amper Music Details
2.9.2 Amper Music Major Business
2.9.3 Amper Music Computational Creativity Product and Solutions
2.9.4 Amper Music Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.9.5 Amper Music Recent Developments and Future Plans
2.10 ScriptBook
2.10.1 ScriptBook Details
2.10.2 ScriptBook Major Business
2.10.3 ScriptBook Computational Creativity Product and Solutions
2.10.4 ScriptBook Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.10.5 ScriptBook Recent Developments and Future Plans
2.11 Hello Games
2.11.1 Hello Games Details
2.11.2 Hello Games Major Business
2.11.3 Hello Games Computational Creativity Product and Solutions
2.11.4 Hello Games Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.11.5 Hello Games Recent Developments and Future Plans
2.12 Lumen5
2.12.1 Lumen5 Details
2.12.2 Lumen5 Major Business
2.12.3 Lumen5 Computational Creativity Product and Solutions
2.12.4 Lumen5 Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.12.5 Lumen5 Recent Developments and Future Plans
2.13 Skylum
2.13.1 Skylum Details
2.13.2 Skylum Major Business
2.13.3 Skylum Computational Creativity Product and Solutions
2.13.4 Skylum Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.13.5 Skylum Recent Developments and Future Plans
2.14 Logojoy
2.14.1 Logojoy Details
2.14.2 Logojoy Major Business
2.14.3 Logojoy Computational Creativity Product and Solutions
2.14.4 Logojoy Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.14.5 Logojoy Recent Developments and Future Plans
2.15 Aiva Technologies SARL
2.15.1 Aiva Technologies SARL Details
2.15.2 Aiva Technologies SARL Major Business
2.15.3 Aiva Technologies SARL Computational Creativity Product and Solutions
2.15.4 Aiva Technologies SARL Computational Creativity Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.15.5 Aiva Technologies SARL Recent Developments and Future Plans
3 Market Competition, by Players
3.1 Global Computational Creativity Revenue and Share by Players (2019, 2020, 2021, and 2022)
3.2 Market Concentration Rate
3.2.1 Top 3 Computational Creativity Players Market Share in 2021
3.2.2 Top 10 Computational Creativity Players Market Share in 2021
3.2.3 Market Competition Trend
3.3 Computational Creativity Players Head Office, Products and Services Provided
3.4 Computational Creativity Mergers & Acquisitions
3.5 Computational Creativity New Entrants and Expansion Plans
4 Market Size Segment by Type
4.1 Global Computational Creativity Revenue and Market Share by Type (2017-2022)
4.2 Global Computational Creativity Market Forecast by Type (2023-2028)
5 Market Size Segment by Application
5.1 Global Computational Creativity Revenue Market Share by Application (2017-2022)
5.2 Global Computational Creativity Market Forecast by Application (2023-2028)
6 North America by Country, by Type, and by Application
6.1 North America Computational Creativity Revenue by Type (2017-2028)
6.2 North America Computational Creativity Revenue by Application (2017-2028)
6.3 North America Computational Creativity Market Size by Country
6.3.1 North America Computational Creativity Revenue by Country (2017-2028)
6.3.2 United States Computational Creativity Market Size and Forecast (2017-2028)
6.3.3 Canada Computational Creativity Market Size and Forecast (2017-2028)
6.3.4 Mexico Computational Creativity Market Size and Forecast (2017-2028)
7 Europe by Country, by Type, and by Application
7.1 Europe Computational Creativity Revenue by Type (2017-2028)
7.2 Europe Computational Creativity Revenue by Application (2017-2028)
7.3 Europe Computational Creativity Market Size by Country
7.3.1 Europe Computational Creativity Revenue by Country (2017-2028)
7.3.2 Germany Computational Creativity Market Size and Forecast (2017-2028)
7.3.3 France Computational Creativity Market Size and Forecast (2017-2028)
7.3.4 United Kingdom Computational Creativity Market Size and Forecast (2017-2028)
7.3.5 Russia Computational Creativity Market Size and Forecast (2017-2028)
7.3.6 Italy Computational Creativity Market Size and Forecast (2017-2028)
8 Asia-Pacific by Region, by Type, and by Application
8.1 Asia-Pacific Computational Creativity Revenue by Type (2017-2028)
8.2 Asia-Pacific Computational Creativity Revenue by Application (2017-2028)
8.3 Asia-Pacific Computational Creativity Market Size by Region
8.3.1 Asia-Pacific Computational Creativity Revenue by Region (2017-2028)
8.3.2 China Computational Creativity Market Size and Forecast (2017-2028)
8.3.3 Japan Computational Creativity Market Size and Forecast (2017-2028)
8.3.4 South Korea Computational Creativity Market Size and Forecast (2017-2028)
8.3.5 India Computational Creativity Market Size and Forecast (2017-2028)
8.3.6 Southeast Asia Computational Creativity Market Size and Forecast (2017-2028)
8.3.7 Australia Computational Creativity Market Size and Forecast (2017-2028)
9 South America by Country, by Type, and by Application
9.1 South America Computational Creativity Revenue by Type (2017-2028)
9.2 South America Computational Creativity Revenue by Application (2017-2028)
9.3 South America Computational Creativity Market Size by Country
9.3.1 South America Computational Creativity Revenue by Country (2017-2028)
9.3.2 Brazil Computational Creativity Market Size and Forecast (2017-2028)
9.3.3 Argentina Computational Creativity Market Size and Forecast (2017-2028)
10 Middle East & Africa by Country, by Type, and by Application
10.1 Middle East & Africa Computational Creativity Revenue by Type (2017-2028)
10.2 Middle East & Africa Computational Creativity Revenue by Application (2017-2028)
10.3 Middle East & Africa Computational Creativity Market Size by Country
10.3.1 Middle East & Africa Computational Creativity Revenue by Country (2017-2028)
10.3.2 Turkey Computational Creativity Market Size and Forecast (2017-2028)
10.3.3 Saudi Arabia Computational Creativity Market Size and Forecast (2017-2028)
10.3.4 UAE Computational Creativity Market Size and Forecast (2017-2028)
11 Research Findings and Conclusion
12 Appendix
12.1 Methodology
12.2 Research Process and Data Source
12.3 Disclaimer
List of Tables
Table 1. Global Computational Creativity Revenue by Type, (USD Million), 2017 VS 2021 VS 2028
Table 2. Global Computational Creativity Revenue by Application, (USD Million), 2017 VS 2021 VS 2028
Table 3. Global Market Computational Creativity Revenue (Million USD) Comparison by Region (2017 VS 2021 VS 2028)
Table 4. Global Computational Creativity Revenue (USD Million) by Region (2017-2022)
Table 5. Global Computational Creativity Revenue Market Share by Region (2023-2028)
Table 6. IBM Corporate Information, Head Office, and Major Competitors
Table 7. IBM Major Business
Table 8. IBM Computational Creativity Product and Solutions
Table 9. IBM Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 10. Google Corporate Information, Head Office, and Major Competitors
Table 11. Google Major Business
Table 12. Google Computational Creativity Product and Solutions
Table 13. Google Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 14. Microsoft Corporate Information, Head Office, and Major Competitors
Table 15. Microsoft Major Business
Table 16. Microsoft Computational Creativity Product and Solutions
Table 17. Microsoft Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 18. Adobe Corporate Information, Head Office, and Major Competitors
Table 19. Adobe Major Business
Table 20. Adobe Computational Creativity Product and Solutions
Table 21. Adobe Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 22. Amazon Web Services (AWS) Corporate Information, Head Office, and Major Competitors
Table 23. Amazon Web Services (AWS) Major Business
Table 24. Amazon Web Services (AWS) Computational Creativity Product and Solutions
Table 25. Amazon Web Services (AWS) Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 26. Autodesk Corporate Information, Head Office, and Major Competitors
Table 27. Autodesk Major Business
Table 28. Autodesk Computational Creativity Product and Solutions
Table 29. Autodesk Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 30. Jukedeck Corporate Information, Head Office, and Major Competitors
Table 31. Jukedeck Major Business
Table 32. Jukedeck Computational Creativity Product and Solutions
Table 33. Jukedeck Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 34. Humtap Corporate Information, Head Office, and Major Competitors
Table 35. Humtap Major Business
Table 36. Humtap Computational Creativity Product and Solutions
Table 37. Humtap Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 38. Amper Music Corporate Information, Head Office, and Major Competitors
Table 39. Amper Music Major Business
Table 40. Amper Music Computational Creativity Product and Solutions
Table 41. Amper Music Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 42. ScriptBook Corporate Information, Head Office, and Major Competitors
Table 43. ScriptBook Major Business
Table 44. ScriptBook Computational Creativity Product and Solutions
Table 45. ScriptBook Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 46. Hello Games Corporate Information, Head Office, and Major Competitors
Table 47. Hello Games Major Business
Table 48. Hello Games Computational Creativity Product and Solutions
Table 49. Hello Games Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 50. Lumen5 Corporate Information, Head Office, and Major Competitors
Table 51. Lumen5 Major Business
Table 52. Lumen5 Computational Creativity Product and Solutions
Table 53. Lumen5 Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 54. Skylum Corporate Information, Head Office, and Major Competitors
Table 55. Skylum Major Business
Table 56. Skylum Computational Creativity Product and Solutions
Table 57. Skylum Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 58. Logojoy Corporate Information, Head Office, and Major Competitors
Table 59. Logojoy Major Business
Table 60. Logojoy Computational Creativity Product and Solutions
Table 61. Logojoy Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 62. Aiva Technologies SARL Corporate Information, Head Office, and Major Competitors
Table 63. Aiva Technologies SARL Major Business
Table 64. Aiva Technologies SARL Computational Creativity Product and Solutions
Table 65. Aiva Technologies SARL Computational Creativity Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 66. Global Computational Creativity Revenue (USD Million) by Players (2019, 2020, 2021, and 2022)
Table 67. Global Computational Creativity Revenue Share by Players (2019, 2020, 2021, and 2022)
Table 68. Breakdown of Computational Creativity by Company Type (Tier 1, Tier 2 and Tier 3)
Table 69. Computational Creativity Players Head Office, Products and Services Provided
Table 70. Computational Creativity Mergers & Acquisitions in the Past Five Years
Table 71. Computational Creativity New Entrants and Expansion Plans
Table 72. Global Computational Creativity Revenue (USD Million) by Type (2017-2022)
Table 73. Global Computational Creativity Revenue Share by Type (2017-2022)
Table 74. Global Computational Creativity Revenue Forecast by Type (2023-2028)
Table 75. Global Computational Creativity Revenue by Application (2017-2022)
Table 76. Global Computational Creativity Revenue Forecast by Application (2023-2028)
Table 77. North America Computational Creativity Revenue by Type (2017-2022) & (USD Million)
Table 78. North America Computational Creativity Revenue by Type (2023-2028) & (USD Million)
Table 79. North America Computational Creativity Revenue by Application (2017-2022) & (USD Million)
Table 80. North America Computational Creativity Revenue by Application (2023-2028) & (USD Million)
Table 81. North America Computational Creativity Revenue by Country (2017-2022) & (USD Million)
Table 82. North America Computational Creativity Revenue by Country (2023-2028) & (USD Million)
Table 83. Europe Computational Creativity Revenue by Type (2017-2022) & (USD Million)
Table 84. Europe Computational Creativity Revenue by Type (2023-2028) & (USD Million)
Table 85. Europe Computational Creativity Revenue by Application (2017-2022) & (USD Million)
Table 86. Europe Computational Creativity Revenue by Application (2023-2028) & (USD Million)
Table 87. Europe Computational Creativity Revenue by Country (2017-2022) & (USD Million)
Table 88. Europe Computational Creativity Revenue by Country (2023-2028) & (USD Million)
Table 89. Asia-Pacific Computational Creativity Revenue by Type (2017-2022) & (USD Million)
Table 90. Asia-Pacific Computational Creativity Revenue by Type (2023-2028) & (USD Million)
Table 91. Asia-Pacific Computational Creativity Revenue by Application (2017-2022) & (USD Million)
Table 92. Asia-Pacific Computational Creativity Revenue by Application (2023-2028) & (USD Million)
Table 93. Asia-Pacific Computational Creativity Revenue by Region (2017-2022) & (USD Million)
Table 94. Asia-Pacific Computational Creativity Revenue by Region (2023-2028) & (USD Million)
Table 95. South America Computational Creativity Revenue by Type (2017-2022) & (USD Million)
Table 96. South America Computational Creativity Revenue by Type (2023-2028) & (USD Million)
Table 97. South America Computational Creativity Revenue by Application (2017-2022) & (USD Million)
Table 98. South America Computational Creativity Revenue by Application (2023-2028) & (USD Million)
Table 99. South America Computational Creativity Revenue by Country (2017-2022) & (USD Million)
Table 100. South America Computational Creativity Revenue by Country (2023-2028) & (USD Million)
Table 101. Middle East & Africa Computational Creativity Revenue by Type (2017-2022) & (USD Million)
Table 102. Middle East & Africa Computational Creativity Revenue by Type (2023-2028) & (USD Million)
Table 103. Middle East & Africa Computational Creativity Revenue by Application (2017-2022) & (USD Million)
Table 104. Middle East & Africa Computational Creativity Revenue by Application (2023-2028) & (USD Million)
Table 105. Middle East & Africa Computational Creativity Revenue by Country (2017-2022) & (USD Million)
Table 106. Middle East & Africa Computational Creativity Revenue by Country (2023-2028) & (USD Million)
List of Figures
Figure 1. Computational Creativity Picture
Figure 2. Global Computational Creativity Revenue Market Share by Type in 2021
Figure 3. Solutions
Figure 4. Services
Figure 5. Computational Creativity Revenue Market Share by Application in 2021
Figure 6. Marketing and Web Designing Picture
Figure 7. Product Designing Picture
Figure 8. Music Composition Picture
Figure 9. Photography and Videography Picture
Figure 10. High-End Video Gaming Development Picture
Figure 11. Automated Story Generation Picture
Figure 12. Others Picture
Figure 13. Global Computational Creativity Market Size, (USD Million): 2017 VS 2021 VS 2028
Figure 14. Global Computational Creativity Revenue and Forecast (2017-2028) & (USD Million)
Figure 15. Global Computational Creativity Revenue Market Share by Region (2017-2028)
Figure 16. Global Computational Creativity Revenue Market Share by Region in 2021
Figure 17. North America Computational Creativity Revenue (USD Million) and Growth Rate (2017-2028)
Figure 18. Europe Computational Creativity Revenue (USD Million) and Growth Rate (2017-2028)
Figure 19. Asia-Pacific Computational Creativity Revenue (USD Million) and Growth Rate (2017-2028)
Figure 20. South America Computational Creativity Revenue (USD Million) and Growth Rate (2017-2028)
Figure 21. Middle East and Africa Computational Creativity Revenue (USD Million) and Growth Rate (2017-2028)
Figure 22. Computational Creativity Market Drivers
Figure 23. Computational Creativity Market Restraints
Figure 24. Computational Creativity Market Trends
Figure 25. IBM Recent Developments and Future Plans
Figure 26. Google Recent Developments and Future Plans
Figure 27. Microsoft Recent Developments and Future Plans
Figure 28. Adobe Recent Developments and Future Plans
Figure 29. Amazon Web Services (AWS) Recent Developments and Future Plans
Figure 30. Autodesk Recent Developments and Future Plans
Figure 31. Jukedeck Recent Developments and Future Plans
Figure 32. Humtap Recent Developments and Future Plans
Figure 33. Amper Music Recent Developments and Future Plans
Figure 34. ScriptBook Recent Developments and Future Plans
Figure 35. Hello Games Recent Developments and Future Plans
Figure 36. Lumen5 Recent Developments and Future Plans
Figure 37. Skylum Recent Developments and Future Plans
Figure 38. Logojoy Recent Developments and Future Plans
Figure 39. Aiva Technologies SARL Recent Developments and Future Plans
Figure 40. Global Computational Creativity Revenue Share by Players in 2021
Figure 41. Computational Creativity Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2021
Figure 42. Global Top 3 Players Computational Creativity Revenue Market Share in 2021
Figure 43. Global Top 10 Players Computational Creativity Revenue Market Share in 2021
Figure 44. Key Players Market Share Trend (Top 3 Market Share: 2020 VS 2021 VS 2022)
Figure 45. Global Computational Creativity Revenue Share by Type in 2021
Figure 46. Global Computational Creativity Market Share Forecast by Type (2023-2028)
Figure 47. Global Computational Creativity Revenue Share by Application in 2021
Figure 48. Global Computational Creativity Market Share Forecast by Application (2023-2028)
Figure 49. North America Computational Creativity Sales Market Share by Type (2017-2028)
Figure 50. North America Computational Creativity Sales Market Share by Application (2017-2028)
Figure 51. North America Computational Creativity Revenue Market Share by Country (2017-2028)
Figure 52. United States Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 53. Canada Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 54. Mexico Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 55. Europe Computational Creativity Sales Market Share by Type (2017-2028)
Figure 56. Europe Computational Creativity Sales Market Share by Application (2017-2028)
Figure 57. Europe Computational Creativity Revenue Market Share by Country (2017-2028)
Figure 58. Germany Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 59. France Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 60. United Kingdom Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 61. Russia Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 62. Italy Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 63. Asia-Pacific Computational Creativity Sales Market Share by Type (2017-2028)
Figure 64. Asia-Pacific Computational Creativity Sales Market Share by Application (2017-2028)
Figure 65. Asia-Pacific Computational Creativity Revenue Market Share by Region (2017-2028)
Figure 66. China Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 67. Japan Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 68. South Korea Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 69. India Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 70. Southeast Asia Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 71. Australia Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 72. South America Computational Creativity Sales Market Share by Type (2017-2028)
Figure 73. South America Computational Creativity Sales Market Share by Application (2017-2028)
Figure 74. South America Computational Creativity Revenue Market Share by Country (2017-2028)
Figure 75. Brazil Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 76. Argentina Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 77. Middle East and Africa Computational Creativity Sales Market Share by Type (2017-2028)
Figure 78. Middle East and Africa Computational Creativity Sales Market Share by Application (2017-2028)
Figure 79. Middle East and Africa Computational Creativity Revenue Market Share by Country (2017-2028)
Figure 80. Turkey Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 81. Saudi Arabia Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 82. UAE Computational Creativity Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 83. Methodology
Figure 84. Research Process and Data Source