Global Racing Games Market 2020 by Company, Regions, Type and Application, Forecast to 2025

  • receipt Report ID : 12889
  • calendar_today Published On: Sep, 2020
  • file_copy Pages: 156
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Market Overview

The Racing Games market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

The global Racing Games market size is expected to gain market growth in the forecast period of 2020 to 2025, with a CAGR of 10.1%% in the forecast period of 2020 to 2025 and will expected to reach USD 1910.5 million by 2025, from USD 1300.8 million in 2019.

Market segmentation

Racing Games market is split by Type and by Application. For the period 2015-2025, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

By Type, Racing Games market has been segmented into:

F2P

P2P

By Application, Racing Games has been segmented into:

PC

Mobile

Console

Regions and Countries Level Analysis

Regional analysis is another highly comprehensive part of the research and analysis study of the global Racing Games market presented in the report. This section sheds light on the sales growth of different regional and country-level Racing Games markets. For the historical and forecast period 2015 to 2025, it provides detailed and accurate country-wise volume analysis and region-wise market size analysis of the global Racing Games market.

The report offers in-depth assessment of the growth and other aspects of the Racing Games market in important countries (regions), including:

North America (United States, Canada and Mexico)

Europe (Germany, France, UK, Russia and Italy)

Asia-Pacific (China, Japan, Korea, India, Southeast Asia and Australia)

South America (Brazil, Argentina, Colombia)

Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Competitive Landscape and Racing Games Market Share Analysis

Racing Games competitive landscape provides details by vendors, including company overview, company total revenue (financials), market potential, global presence, Racing Games sales and revenue generated, market share, price, production sites and facilities, SWOT analysis, product launch. For the period 2015-2020, this study provides the Racing Games sales, revenue and market share for each player covered in this report.

The major players covered in Racing Games are:

Turn 10 Studios (Microsoft)

Criterion

Ubisoft

Codemasters

Milestone

Electronic Arts Inc.

Slightly Mad Studios

Gameloft

THQ Nordic

NaturalMotion

Aquiris Game Studio

iRacing

Vector Unit

Fingersoft

Creative Mobile

Bongfish

Among other players domestic and global, Racing Games market share data is available for global, North America, Europe, Asia-Pacific, Middle East & Africa and South America separately. Our analysts understand competitive strengths and provide competitive analysis for each competitor separately.

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

1 Racing Games Market Overview

1.1 Product Overview and Scope of Racing Games

1.2 Classification of Racing Games by Type

1.2.1 Global Racing Games Revenue by Type: 2015 VS 2019 VS 2025

1.2.2 Global Racing Games Revenue Market Share by Type in 2019

1.2.3 F2P

1.2.4 P2P

1.3 Global Racing Games Market by Terminals

1.3.1 Overview: Global Racing Games Revenue by Application: 2015 VS 2019 VS 2025

1.3.2 PC

1.3.3 Mobile

1.3.4 Console

1.4 Global Racing Games Market by Regions

1.4.1 Global Racing Games Market Size by Regions: 2015 VS 2019 VS 2025

1.4.2 Global Market Size of Racing Games (2015-2025)

1.4.3 North America (USA, Canada and Mexico) Racing Games Status and Prospect (2015-2025)

1.4.4 Europe (Germany, France, UK, Russia and Italy) Racing Games Status and Prospect (2015-2025)

1.4.5 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) Racing Games Status and Prospect (2015-2025)

1.4.6 South America (Brazil, Argentina, Colombia) Racing Games Status and Prospect (2015-2025)

1.4.7 Middle East & Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) Racing Games Status and Prospect (2015-2025)

2 Company Profiles

2.1 Turn 10 Studios (Microsoft)

2.1.1 Turn 10 Studios (Microsoft) Details

2.1.2 Turn 10 Studios (Microsoft) Major Business

2.1.3 Turn 10 Studios (Microsoft) SWOT Analysis

2.1.4 Turn 10 Studios (Microsoft) Product and Services

2.1.5 Turn 10 Studios (Microsoft) Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.2 Criterion

2.2.1 Criterion Details

2.2.2 Criterion Major Business

2.2.3 Criterion SWOT Analysis

2.2.4 Criterion Product and Services

2.2.5 Criterion Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.3 Ubisoft

2.3.1 Ubisoft Details

2.3.2 Ubisoft Major Business

2.3.3 Ubisoft SWOT Analysis

2.3.4 Ubisoft Product and Services

2.3.5 Ubisoft Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.4 Codemasters

2.4.1 Codemasters Details

2.4.2 Codemasters Major Business

2.4.3 Codemasters SWOT Analysis

2.4.4 Codemasters Product and Services

2.4.5 Codemasters Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.5 Milestone

2.5.1 Milestone Details

2.5.2 Milestone Major Business

2.5.3 Milestone SWOT Analysis

2.5.4 Milestone Product and Services

2.5.5 Milestone Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.6 Electronic Arts Inc.

2.6.1 Electronic Arts Inc. Details

2.6.2 Electronic Arts Inc. Major Business

2.6.3 Electronic Arts Inc. Product and Services

2.6.4 Electronic Arts Inc. Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.7 Slightly Mad Studios

2.7.1 Slightly Mad Studios Details

2.7.2 Slightly Mad Studios Major Business

2.7.3 Slightly Mad Studios Product and Services

2.7.4 Slightly Mad Studios Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.8 Gameloft

2.8.1 Gameloft Details

2.8.2 Gameloft Major Business

2.8.3 Gameloft Product and Services

2.8.4 Gameloft Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.9 THQ Nordic

2.9.1 THQ Nordic Details

2.9.2 THQ Nordic Major Business

2.9.3 THQ Nordic Product and Services

2.9.4 THQ Nordic Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.10 NaturalMotion

2.10.1 NaturalMotion Details

2.10.2 NaturalMotion Major Business

2.10.3 NaturalMotion Product and Services

2.10.4 NaturalMotion Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.11 Aquiris Game Studio

2.11.1 Aquiris Game Studio Details

2.11.2 Aquiris Game Studio Major Business

2.11.3 Aquiris Game Studio Product and Services

2.11.4 Aquiris Game Studio Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.12 iRacing

2.12.1 iRacing Details

2.12.2 iRacing Major Business

2.12.3 iRacing Product and Services

2.12.4 iRacing Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.13 Vector Unit

2.13.1 Vector Unit Details

2.13.2 Vector Unit Major Business

2.13.3 Vector Unit Product and Services

2.13.4 Vector Unit Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.14 Fingersoft

2.14.1 Fingersoft Details

2.14.2 Fingersoft Major Business

2.14.3 Fingersoft Product and Services

2.14.4 Fingersoft Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.15 Creative Mobile

2.15.1 Creative Mobile Details

2.15.2 Creative Mobile Major Business

2.15.3 Creative Mobile Product and Services

2.15.4 Creative Mobile Racing Games Revenue, Gross Margin and Market Share (2018-2019)

2.16 Bongfish

2.16.1 Bongfish Details

2.16.2 Bongfish Major Business

2.16.3 Bongfish Product and Services

2.16.4 Bongfish Racing Games Revenue, Gross Margin and Market Share (2018-2019)

3 Market Competition, by Players

3.1 Global Racing Games Revenue and Share by Players (2015-2020)

3.2 Market Concentration Rate

3.2.1 Top 5 Racing Games Players Market Share

3.2.2 Top 10 Racing Games Players Market Share

3.3 Market Competition Trend

4 Market Size by Regions

4.1 Global Racing Games Revenue and Market Share by Regions

4.2 North America Racing Games Revenue and Growth Rate (2015-2020)

4.3 Europe Racing Games Revenue and Growth Rate (2015-2020)

4.4 Asia-Pacific Racing Games Revenue and Growth Rate (2015-2020)

4.5 South America Racing Games Revenue and Growth Rate (2015-2020)

4.6 Middle East & Africa Racing Games Revenue and Growth Rate (2015-2020)

5 North America Racing Games Revenue by Countries

5.1 North America Racing Games Revenue by Countries (2015-2020)

5.2 USA Racing Games Revenue and Growth Rate (2015-2020)

5.3 Canada Racing Games Revenue and Growth Rate (2015-2020)

5.4 Mexico Racing Games Revenue and Growth Rate (2015-2020)

6 Europe Racing Games Revenue by Countries

6.1 Europe Racing Games Revenue by Countries (2015-2020)

6.2 Germany Racing Games Revenue and Growth Rate (2015-2020)

6.3 UK Racing Games Revenue and Growth Rate (2015-2020)

6.4 France Racing Games Revenue and Growth Rate (2015-2020)

6.5 Russia Racing Games Revenue and Growth Rate (2015-2020)

6.6 Italy Racing Games Revenue and Growth Rate (2015-2020)

7 Asia-Pacific Racing Games Revenue by Countries

7.1 Asia-Pacific Racing Games Revenue by Countries (2015-2020)

7.2 China Racing Games Revenue and Growth Rate (2015-2020)

7.3 Japan Racing Games Revenue and Growth Rate (2015-2020)

7.4 Korea Racing Games Revenue and Growth Rate (2015-2020)

7.5 India Racing Games Revenue and Growth Rate (2015-2020)

7.6 Southeast Asia Racing Games Revenue and Growth Rate (2015-2020)

8 South America Racing Games Revenue by Countries

8.1 South America Racing Games Revenue by Countries (2015-2020)

8.2 Brazil Racing Games Revenue and Growth Rate (2015-2020)

8.3 Argentina Racing Games Revenue and Growth Rate (2015-2020)

9 Middle East & Africa Revenue Racing Games by Countries

9.1 Middle East & Africa Racing Games Revenue by Countries (2015-2020)

9.2 Saudi Arabia Racing Games Revenue and Growth Rate (2015-2020)

9.3 UAE Racing Games Revenue and Growth Rate (2015-2020)

9.4 Egypt Racing Games Revenue and Growth Rate (2015-2020)

9.5 South Africa Racing Games Revenue and Growth Rate (2015-2020)

10 Market Size Segment by Type

10.1 Global Racing Games Revenue and Market Share by Type (2015-2020)

10.2 Global Racing Games Market Forecast by Type (2019-2024)

10.3 F2P Revenue Growth Rate (2015-2025)

10.4 P2P Revenue Growth Rate (2015-2025)

11 Global Racing Games Market Segment by Terminals

11.1 Global Racing Games Revenue Market Share by Terminals (2015-2020)

11.2 Racing Games Market Forecast by Terminals (2019-2024)

11.3 PC Revenue Growth (2015-2020)

11.4 Mobile Revenue Growth (2015-2020)

11.5 Console Revenue Growth (2015-2020)

12 Global Racing Games Market Size Forecast (2021-2025)

12.1 Global Racing Games Market Size Forecast (2021-2025)

12.2 Global Racing Games Market Forecast by Regions (2021-2025)

12.3 North America Racing Games Revenue Market Forecast (2021-2025)

12.4 Europe Racing Games Revenue Market Forecast (2021-2025)

12.5 Asia-Pacific Racing Games Revenue Market Forecast (2021-2025)

12.6 South America Racing Games Revenue Market Forecast (2021-2025)

12.7 Middle East & Africa Racing Games Revenue Market Forecast (2021-2025)

13 Research Findings and Conclusion

14 Appendix

14.1 Methodology

14.2 Data Source

14.3 Disclaimer

14.4 About US

List of Tables

Table 1. Global Racing Games Revenue (USD Million) by Type: 2015 VS 2019 VS 2025

Table 2. Breakdown of Racing Games by Company Type (Tier 1, Tier 2 and Tier 3)

Table 3. Global Racing Games Revenue (USD Million) by Application: 2015 VS 2019 VS 2025

Table 4. Global Market Racing Games Revenue (Million USD) Comparison by Regions 2015-2025

Table 5. Global Racing Games Market Size and Growth Estimation in Various Scenarios in 2020

Table 6. Turn 10 Studios (Microsoft) Corporate Information, Location and Competitors

Table 7. Turn 10 Studios (Microsoft) Racing Games Major Business

Table 8. Turn 10 Studios (Microsoft) Racing Games Total Revenue (USD Million) (2017-2018)

Table 9. Turn 10 Studios (Microsoft) SWOT Analysis

Table 10. Turn 10 Studios (Microsoft) Racing Games Product and Solutions

Table 11. Turn 10 Studios (Microsoft) Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 12. Criterion Corporate Information, Location and Competitors

Table 13. Criterion Racing Games Major Business

Table 14. Criterion Racing Games Total Revenue (USD Million) (2018-2019)

Table 15. Criterion SWOT Analysis

Table 16. Criterion Racing Games Product and Solutions

Table 17. Criterion Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 18. Ubisoft Corporate Information, Location and Competitors

Table 19. Ubisoft Racing Games Major Business

Table 20. Ubisoft Racing Games Total Revenue (USD Million) (2017-2018)

Table 21. Ubisoft SWOT Analysis

Table 22. Ubisoft Racing Games Product and Solutions

Table 23. Ubisoft Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 24. Codemasters Corporate Information, Location and Competitors

Table 25. Codemasters Racing Games Major Business

Table 26. Codemasters Racing Games Total Revenue (USD Million) (2017-2018)

Table 27. Codemasters SWOT Analysis

Table 28. Codemasters Racing Games Product and Solutions

Table 29. Codemasters Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 30. Milestone Corporate Information, Location and Competitors

Table 31. Milestone Racing Games Major Business

Table 32. Milestone Racing Games Total Revenue (USD Million) (2017-2018)

Table 33. Milestone SWOT Analysis

Table 34. Milestone Racing Games Product and Solutions

Table 35. Milestone Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 36. Electronic Arts Inc. Corporate Information, Location and Competitors

Table 37. Electronic Arts Inc. Racing Games Major Business

Table 38. Electronic Arts Inc. Racing Games Total Revenue (USD Million) (2017-2018)

Table 39. Electronic Arts Inc. SWOT Analysis

Table 40. Electronic Arts Inc. Racing Games Product and Solutions

Table 41. Electronic Arts Inc. Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 42. Slightly Mad Studios Corporate Information, Location and Competitors

Table 43. Slightly Mad Studios Racing Games Major Business

Table 44. Slightly Mad Studios Racing Games Total Revenue (USD Million) (2017-2018)

Table 45. Slightly Mad Studios SWOT Analysis

Table 46. Slightly Mad Studios Racing Games Product and Solutions

Table 47. Slightly Mad Studios Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 48. Gameloft Corporate Information, Location and Competitors

Table 49. Gameloft Racing Games Major Business

Table 50. Gameloft Racing Games Total Revenue (USD Million) (2017-2018)

Table 51. Gameloft SWOT Analysis

Table 52. Gameloft Racing Games Product and Solutions

Table 53. Gameloft Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 54. THQ Nordic Corporate Information, Location and Competitors

Table 55. THQ Nordic Racing Games Major Business

Table 56. THQ Nordic Racing Games Total Revenue (USD Million) (2017-2018)

Table 57. THQ Nordic SWOT Analysis

Table 58. THQ Nordic Racing Games Product and Solutions

Table 59. THQ Nordic Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 60. NaturalMotion Corporate Information, Location and Competitors

Table 61. NaturalMotion Racing Games Major Business

Table 62. NaturalMotion Racing Games Total Revenue (USD Million) (2017-2018)

Table 63. NaturalMotion SWOT Analysis

Table 64. NaturalMotion Racing Games Product and Solutions

Table 65. NaturalMotion Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 66. Aquiris Game Studio Corporate Information, Location and Competitors

Table 67. Aquiris Game Studio Racing Games Major Business

Table 68. Aquiris Game Studio Racing Games Total Revenue (USD Million) (2017-2018)

Table 69. Aquiris Game Studio SWOT Analysis

Table 70. Aquiris Game Studio Racing Games Product and Solutions

Table 71. Aquiris Game Studio Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 72. iRacing Corporate Information, Location and Competitors

Table 73. iRacing Racing Games Major Business

Table 74. iRacing Racing Games Total Revenue (USD Million) (2017-2018)

Table 75. iRacing SWOT Analysis

Table 76. iRacing Racing Games Product and Solutions

Table 77. iRacing Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 78. Vector Unit Corporate Information, Location and Competitors

Table 79. Vector Unit Racing Games Major Business

Table 80. Vector Unit Racing Games Total Revenue (USD Million) (2017-2018)

Table 81. Vector Unit SWOT Analysis

Table 82. Vector Unit Racing Games Product and Solutions

Table 83. Vector Unit Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 84. Fingersoft Corporate Information, Location and Competitors

Table 85. Fingersoft Racing Games Major Business

Table 86. Fingersoft Racing Games Total Revenue (USD Million) (2017-2018)

Table 87. Fingersoft SWOT Analysis

Table 88. Fingersoft Racing Games Product and Solutions

Table 89. Fingersoft Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 90. Creative Mobile Corporate Information, Location and Competitors

Table 91. Creative Mobile Racing Games Major Business

Table 92. Creative Mobile Racing Games Total Revenue (USD Million) (2017-2018)

Table 93. Creative Mobile SWOT Analysis

Table 94. Creative Mobile Racing Games Product and Solutions

Table 95. Creative Mobile Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 96. Bongfish Corporate Information, Location and Competitors

Table 97. Bongfish Racing Games Major Business

Table 98. Bongfish Racing Games Total Revenue (USD Million) (2017-2018)

Table 99. Bongfish SWOT Analysis

Table 100. Bongfish Racing Games Product and Solutions

Table 101. Bongfish Racing Games Revenue (USD Million), Gross Margin and Market Share (2018-2019)

Table 102. Global Racing Games Revenue (Million USD) by Players (2015-2020)

Table 103. Global Racing Games Revenue Share by Players (2015-2020)

Table 104. Global Racing Games Revenue (Million USD) by Regions (2015-2020)

Table 105. Global Racing Games Revenue Market Share by Regions (2015-2020)

Table 106. North America Racing Games Revenue by Countries (2015-2020)

Table 107. North America Racing Games Revenue Market Share by Countries (2015-2020)

Table 108. Europe Racing Games Revenue (Million USD) by Countries (2015-2020)

Table 109. Asia-Pacific Racing Games Revenue (Million USD) by Countries (2015-2020)

Table 110. South America Racing Games Revenue by Countries (2015-2020)

Table 111. South America Racing Games Revenue Market Share by Countries (2015-2020)

Table 112. Middle East and Africa Racing Games Revenue (Million USD) by Countries (2015-2020)

Table 113. Middle East and Africa Racing Games Revenue Market Share by Countries (2015-2020)

Table 114. Global Racing Games Revenue (Million USD) by Type (2015-2020)

Table 115. Global Racing Games Revenue Share by Type (2015-2020)

Table 116. Global Racing Games Revenue Forecast by Type (2021-2025)

Table 117. Global Racing Games Revenue by Application (2015-2020)

Table 118. Global Racing Games Revenue Share by Application (2015-2020)

Table 119. Global Racing Games Revenue Forecast by Application (2021-2025)

Table 120. Global Racing Games Revenue (Million USD) Forecast by Regions (2021-2025)

List of Figures

Figure 1. Racing Games Picture

Figure 2. Global Racing Games Revenue Market Share by Type in 2019

Figure 3. F2P Picture

Figure 4. P2P Picture

Figure 5. Racing Games Revenue Market Share by Terminals in 2019

Figure 6. PC Picture

Figure 7. Mobile Picture

Figure 8. Console Picture

Figure 9. Global Racing Games Revenue (USD Million) and Growth Rate (2015-2025)

Figure 10. North America Racing Games Revenue (Million USD) and Growth Rate (2015-2025)

Figure 11. Europe Racing Games Revenue (Million USD) and Growth Rate (2015-2025)

Figure 12. Asia-Pacific Racing Games Revenue (Million USD) and Growth Rate (2015-2025)

Figure 13. South America Racing Games Revenue (Million USD) and Growth Rate (2015-2025)

Figure 14. Middle East and Africa Racing Games Revenue (Million USD) and Growth Rate (2015-2025)

Figure 15. Global Racing Games Revenue (Million USD) and Growth Rate (2015-2025)

Figure 16. Global Racing Games Revenue Share by Players in 2019

Figure 17. Global Top 5 Players Racing Games Revenue Market Share in 2019

Figure 18. Global Top 10 Players Racing Games Revenue Market Share in 2019

Figure 19. Key Players Market Share Trend

Figure 20. Global Racing Games Revenue (Million USD) and Growth Rate (%) (2015-2020)

Figure 21. Global Racing Games Revenue Market Share by Regions (2015-2020)

Figure 22. Global Racing Games Revenue Market Share by Regions in 2018

Figure 23. North America Racing Games Revenue and Growth Rate (2015-2020)

Figure 24. Europe Racing Games Revenue and Growth Rate (2015-2020)

Figure 25. Asia-Pacific Racing Games Revenue and Growth Rate (2015-2020)

Figure 26. South America Racing Games Revenue and Growth Rate (2015-2020)

Figure 27. Middle East and Africa Racing Games Revenue and Growth Rate (2015-2020)

Figure 28. North America Racing Games Revenue Market Share by Countries (2015-2020)

Figure 29. North America Racing Games Revenue Market Share by Countries in 2019

Figure 30. USA Racing Games Revenue and Growth Rate (2015-2020)

Figure 31. Canada Racing Games Revenue and Growth Rate (2015-2020)

Figure 32. Mexico Racing Games Revenue and Growth Rate (2015-2020)

Figure 33. Europe Racing Games Revenue Market Share by Countries (2015-2020)

Figure 34. Europe Racing Games Revenue Market Share by Countries in 2019

Figure 35. Germany Racing Games Revenue and Growth Rate (2015-2020)

Figure 36. UK Racing Games Revenue and Growth Rate (2015-2020)

Figure 37. France Racing Games Revenue and Growth Rate (2015-2020)

Figure 38. Russia Racing Games Revenue and Growth Rate (2015-2020)

Figure 39. Italy Racing Games Revenue and Growth Rate (2015-2020)

Figure 40. Asia-Pacific Racing Games Revenue Market Share by Countries (2015-2020)

Figure 41. Asia-Pacific Racing Games Revenue Market Share by Countries in 2019

Figure 42. China Racing Games Revenue and Growth Rate (2015-2020)

Figure 43. Japan Racing Games Revenue and Growth Rate (2015-2020)

Figure 44. Korea Racing Games Revenue and Growth Rate (2015-2020)

Figure 45. India Racing Games Revenue and Growth Rate (2015-2020)

Figure 46. Southeast Asia Racing Games Revenue and Growth Rate (2015-2020)

Figure 47. South America Racing Games Revenue Market Share by Countries (2015-2020)

Figure 48. South America Racing Games Revenue Market Share by Countries in 2019

Figure 49. Brazil Racing Games Revenue and Growth Rate (2015-2020)

Figure 50. Argentina Racing Games Revenue and Growth Rate (2015-2020)

Figure 51. Middle East and Africa Racing Games Revenue Market Share by Countries (2015-2020)

Figure 52. Middle East and Africa Racing Games Revenue Market Share by Countries in 2019

Figure 53. Saudi Arabia Racing Games Revenue and Growth Rate (2015-2020)

Figure 54. UAE Racing Games Revenue and Growth Rate (2015-2020)

Figure 55. Egypt Racing Games Revenue and Growth Rate (2015-2020)

Figure 56. South Africa Racing Games Revenue and Growth Rate (2015-2020)

Figure 57. Global Racing Games Revenue Share by Type (2015-2020)

Figure 58. Global Racing Games Revenue Share by Type in 2019

Figure 59. Global Racing Games Market Share Forecast by Type (2021-2025)

Figure 60. Global F2P Revenue Growth Rate (2015-2020)

Figure 61. Global P2P Revenue Growth Rate (2015-2020)

Figure 62. Global Racing Games Revenue Share by Application (2015-2020)

Figure 63. Global Racing Games Revenue Share by Application in 2019

Figure 64. Global Racing Games Market Share Forecast by Application (2021-2025)

Figure 65. Global PC Revenue Growth Rate (2015-2020)

Figure 66. Global Mobile Revenue Growth Rate (2015-2020)

Figure 67. Global Console Revenue Growth Rate (2015-2020)

Figure 68. Global Racing Games Revenue (Million USD) and Growth Rate Forecast (2021-2025)

Figure 69. Global Racing Games Revenue (Million USD) Forecast by Regions (2021-2025)

Figure 70. Global Racing Games Revenue Market Share Forecast by Regions (2021-2025)

Figure 71. North America Racing Games Revenue Market Forecast (2021-2025)

Figure 72. Europe Racing Games Revenue Market Forecast (2021-2025)

Figure 73. Asia-Pacific Racing Games Revenue Market Forecast (2021-2025)

Figure 74. South America Racing Games Revenue Market Forecast (2021-2025)

Figure 75. Middle East and Africa Racing Games Revenue Market Forecast (2021-2025)

Figure 76. Sales Channel: Direct Channel vs Indirect Channel